The Underground biome is by far the largest in the game, spanning the entirety of the world and reaching many levels deep. You are very likely to end up here when stepping into a vortex.

Unique Features[edit | edit source]

Between levels 1-29 you'll find more or less hostile environment which with the right equipment can be navigated freely by destroying shale walls, where your only concerns will be food and the monsters around you, from levels 30 onward, afterward the level will become more and more difficult with rarer and more dangerous enemies spawning.

Big note that there are near limitless amount of underground level but a limited amount of variety and it will get rather repetitive after reaching around the hundredth level. Areas that contain Lava that is on fire are possibly lethally dangerous as it means you will vaporize within a few turns spent there.

Flora and Fauna[edit | edit source]

Remember monsters will occasionally spawn Out-of-Depth, meaning tough monsters may rarely spawn on higher floors.

Floor 1+

Floor 3+

Floor 6+

Floor 10+

Floor 30+

Floor 50+

Floor 70+

Locations in Qud t
Salt Marsh > Joppa - Red Rock - Waterlogged Tunnel
Great Salt Desert > The Six Day Stilt (The Stiltgrounds - Cathedral of Shekhinah ) - Trembling Dunes
Desert Canyons > Rust Wells - Rusted Archway - Asphalt Mines
Flower Fields > Bey Lah - Hollow Tree
North-Western Jungle > Grit Gate - Golgotha ( Fetid Pools ) - Bethesda Susa - Garden of Geth
South-Eastern Jungle > Kyakukya - Rainbow Wood - Tomb of the Eaters - Lair of Oboroqoru
The Spindle > Banana Grove - Omonporch - Shadow of the Spindle
Chrome Ruins > Deathlands - Ruins
Rivers > River Svy - River Yonth - River Opal - Opal's Duskwater
Sub-Biomes Asphalt/Tar - Fungal - Rust - Slime
Randomly Generated Locations Underground - Snapjaw Fortress - Goatfolk Village - Village - Historical Site - Legendary Lair
Mentioned Locations outside of Qud Ekuemekiyye - Ibul - Yawningmoon
Mechanics World Map
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