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This Mutation costs 4 Mutation Points

Description Edit

You have two hearts; you are much healthier but your complex circulatory system renders you slightly torpid.

At Level 1: Edit

  • +2 Toughness
  • -3% Quickness
  • Small chance each round you are badly wounded to regain some hit points
    • While your HP is at most 50% of maximum, you have 0.2% * toughness modifier chance of healing (level)d6 damage. This chance increases by 0.1% * toughness modifier at odd levels, so it maxes out at 0.6% * mod. This healing also has a 200 turn cooldown.

Advancement Edit

Mutation Level Toughness Bonus Quickness Penalty
1 +2 -3%
2 +2 -3%
3 +3 -3%
4 +3 -3%
5 +4 -6%
6 +4 -6%
7 +5 -6%
8 +5 -6%
9 +6 -9%
10 +6 -9%

Advantages Edit

  • Increased Toughness grants a good amount of extra HP as you gain levels
  • When badly injured, you will sometimes randomly regain a few HP instantly. This is not restricted to the turn that you get hit, as long as health is at dangerous levels you have a chance to regain HP each turn.
  • Synergizes with Heightened Quickness, losing some Toughness to offset lost Quickness.
  • At low and mid levels the Quickness penalty can be negated with Adrenal Control, which is a good mutation to have in any case.

Disadvantages Edit

  • Costs 4 MP
  • The Quickness penalty means you will occasionally lose a turn
  • Makes running away from things difficult
  • HP recovery is rare, unreliable, weak and has a cooldown.
Mutations t
Morphotypes> Chimera - Esper - Unstable Genome
Physical Mutations> Adrenal Control - Bilge Sphincter - Burrowing Claws - Carapace - Carnivorous - Corrosive Gas Generation - Double-muscled - Electrical Generation - Electromagnetic Pulse - Flaming Hands - Freezing Hands - Heightened Hearing - Heightened Quickness - Horns - Metamorphosis - Multiple Arms - Multiple Legs - Night Vision - Phasing - Photosynthetic Skin - Quills - Regeneration - Sleep Gas Generation - Slime Glands - Spinnerets - Stingers (Confusing - Paralyzing - Poisoning) - Thick Fur - Triple-jointed - Two-headed - Two-hearted - Wings
Physical Defects> Albino - Amphibious - Analgesia - Beak - Cold Blooded - Brittle Bones - Electromagnetic Impulse - Hemophillia - Hooks For Feet - Myopia - Spontaneous Combustion
Mental Mutations> Beguiling - Burgeoning - Clairvoyance - Confusion - Cryokinesis - Domination - Disintegration - Ego Projection - Force Bubble - Force Wall - Kindle - Light Manipulation - Mass Mind - Mental Mirror - Precognition - Psychometry - Pyrokinesis - Sense Psychic - Space-Time Vortex - Stunning Force - Sunder Mind - Syphon Vim - Telepathy - Teleportation - Teleport Other - Time Dilation - Temporal Fugue
Mental Defects> Amnesia - Blinking Tic - Evil Twin - Narcolepsy - Pack Rat - Socially Repugnant - Unwelcome Germination
Related Info Psychic Glimmer - Mutated Human
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