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DescriptionEdit

Your joints stretch much further than usual at the cost of weak ligaments.

Small chance to dodge a physical melee or ranged attack

Lvl ST AG
1 -1 +2
2 -1 +2
3 -1 +3
4 -1 +3
5 -2 +4
6 -2 +4
7 -2 +5
8 -2 +5
9 -3 +6
10 -3 +6

A successful dodge for this mutation happens when:

Agi Modifier * (10 + 5 * Mutation Level) >= 1d10,000

AdvantagesEdit

  • Agility increases the probability of hitting a target with a melee or missile weapon
  • Agility increases the dodge value (DV) of your character, making you harder to be hit

DisadvantagesEdit

  • Costs 4 MP
  • Strength penalty
  • Strength penalty increases slightly at higher mutation levels


Mutations *
Morphotypes> Chimera - Esper - Unstable Genome
Physical Mutations> Adrenal Control - Burrowing Claws - Carapace - Carnivorous - Corrosive Gas Generation - Double-muscled - Electrical Generation - Electromagnetic Pulse - Flaming Hands - Freezing Hands - Heightened Hearing - Heightened Quickness - Horns - Metamorphosis - Multiple Arms - Multiple Legs - Night Vision - Phasing - Photosynthetic Skin - Quills - Regeneration - Sleep Gas Generation - Slime Glands - Spinnerets - Stingers(Confusing - Paralyzing - Poisoning) - Thick Fur - Triple-jointed - Two-headed - Two-hearted - Wings
Physical Defects> Albino - Amphibious - Analgesia - Beak - Cold Blooded - Brittle Bones - Electromagnetic Impulse - Hemophillia - Hooks For Feet - Myopia - Spontaneous Combustion
Mental Mutations> Beguiling - Burgeoning - Clairvoyance - Confusion - Cryokinesis - Domination - Disintegration - Ego Projection - Force Bubble - Force Wall - Kindle - Light Manipulation - Mass Mind - Mental Mirror - Precognition - Psychometry - Pyrokinesis - Sense Psychic - Space-Time Vortex - Stunning Force - Sunder Mind - Syphon Vim - Telepathy - Teleportation - Teleport Other - Time Dilation - Temporal Fugue
Mental Defects> Amnesia - Blinking Tic - Evil Twin - Narcolepsy - Pack Rat - Socially Repugnant - Unwelcome Germination
Related Info Psychic Glimmer - Mutated Human