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Coq stiltgrounds

"Are you mad? You think I keep a tally of every shopkeeper that steps foot on the Stiltgrounds? They come and go as they please. You've got merchants of all types here. Winesellers, honey hawkers, bookbinders, cobblers." - Wardens Esther, when asked what is in each tent.

Notable Interests Edit

The stiltgrounds consists of the area that goes around the cathedral. You can follow the roads to the left and right to go around it and visit the various tents. There also are all kinds of mechanimist converts, pilgrims and preachers reciting verses from the canticles chromaic. It is one of the liveliest and largest places on Qud.

The cathedral entrace is always guaranteed to be the same, with the two protectors of the stilt. Everything else is randomized.

Wardens Esther can be seen patrolling the entrance to the cathedral and greeting new people entering the Six Day Stilt.

Trader Lists Edit

Merchants Edit

Farmers Edit

Locations in Qud t
Salt Marsh > Joppa - Red Rock - Waterlogged Tunnel
Great Salt Desert > The Six Day Stilt ( The Stiltgrounds - Cathedral of Shekhinah ) - Trembling Dunes
Desert Canyons > Rust Wells - Rusted Archway - Asphalt Mines
Flower Fields > Bey Lah - Hollow Tree
North-Western Jungle > Grit Gate - Golgotha ( Fetid Pools ) - Bethesda Susa - Garden of Geth
South-Eastern Jungle > Kyakukya - Rainbow Wood - Tomb of the Eaters - Lair of Oboroqoru
The Spindle > Banana Grove - Omonporch - Shadow of the Spindle
Chrome Ruins > Deathlands - Ruins
Rivers > River Svy - River Yonth - River Opal - Opal's Duskwater
Sub-Biomes Asphalt/Tar - Fungal - Rust - Slime
Randomly Generated Locations Underground - Snapjaw Fortress - Goatfolk Village - Village - Historical Site - Legendary Lair
Mentioned Locations outside of Qud Ekuemekiyye - Ibul - Yawningmoon
Mechanics World Map
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