Suggested Level: 5-9
Located to the east of Joppa are three separate sites collectively called the Rust Wells. You can find the copper wire here that you need for the quest Weirdwire Conduit.. Eureka!. The wire is above and below ground in varying pieces of up to 50 feet.
Depth and ConnectionsEdit
Each Rust Well is 4 levels deep. After that it opens up into the Underground biome.
This is probably the first place you will encounter the plant monsters called Qudzu. They can rust your weapons and armor making you unable to equip or sell them until they are repaired. Be quick about killing them in melee combat range, or kill them from afar. Qudzu are capable of rusting metallic items in your inventory, including the copper wire needed for the Weirdwire Conduit.. Eureka! quest; however, Argyve will accept rusted wire, so having it rusted by the qudzu doesn't actually do anything.
Flora and FaunaEdit
The Rust Wells seem to have the same spawning rules as the Underground biome.
Plus plenty of:
|Locations in Qud t|
|Salt Marsh >||Joppa - Red Rock - Waterlogged Tunnel|
|Great Salt Desert >||The Six Day Stilt ( The Stiltgrounds - Cathedral of Shekhinah ) - Trembling Dunes|
|Desert Canyons >||Rust Wells - Rusted Archway - Asphalt Mines|
|Flower Fields >||Bey Lah - Hollow Tree|
|North-Western Jungle >||Grit Gate - Golgotha ( Fetid Pools ) - Bethesda Susa - Garden of Geth|
|South-Eastern Jungle >||Kyakukya - Rainbow Wood - Tomb of the Eaters - Lair of Oboroqoru|
|The Spindle >||Banana Grove - Omonporch - Shadow of the Spindle|
|Chrome Ruins >||Deathlands - Ruins|
|Rivers >||River Svy - River Yonth - River Opal - Opal's Duskwater|
|Sub-Biomes||Asphalt/Tar - Fungal - Rust - Slime|
|Randomly Generated Locations||Underground - Snapjaw Fortress - Goatfolk Village - Village - Historical Site - Legendary Lair|
|Mentioned Locations outside of Qud||Ekuemekiyye - Ibul - Yawningmoon|