Night Vision

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This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
Night Vision
Category

Physical

Cost

1

Creation CodeThe letters that represent this
Mutation within a Build Code

bp

ID?Use this ID to wish for the mutation
(example: mutation:DarkVision)

DarkVision

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Night Vision

You see in the dark.

Night Vision is a physical mutation that allows the player to see in the dark for a short radius.

Players with Night Vision essentially have a permanent light source that is active at all times, with a circular radius of 5 tiles.[1]

Having Night Vision allows the player to see Haggabah who plies the umbral path.pngHaggabah, Who Plies The Umbral Path.

Advantages & Disadvantages[edit | edit source]

This section is opinion-based. Your mileage may vary.

Advantages[edit | edit source]

  • Frees up a hand slot which would be taken up by a Torch.pngtorch or Glowsphere.pngglowsphere in the early game.
  • Very low-cost.
  • Does not take up an item slot.

Disadvantages[edit | edit source]

  • Provides a poor light radius which cannot be improved.
  • Is easily outstripped in terms of light radius by a Glowsphere.pngglowsphere or Floating glowsphere.pngfloating glowsphere, neither of which are restrictively rare.
  • Every creature has advanced night vision or sensory abilities well beyond the player's ability to match, negating any stealth advantages that not having a light source may have provided.

References[edit | edit source]

  1. XRL.World.Parts.Mutation.DarkVision