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Lairs are small (1-3 levels deep) dungeons that can be encountered almost anywhere on the surface. The bottom level of the lair will contain its owner, a Legendary Monster. The rest of the lair is populated by similar creatures (usually from the same faction), as well as a few generic cave critters.

Lairs are notable as the only way to encounter legendary members of some factions: for instance, legendary frogs (which can grant you the "Leap, Frog." achievement) can only be found in a lair. Unfortunately, not every game will contain a given type of lair.

Possible lair owners Edit

Any biome Edit

Canyons Edit

Salt pans Edit

Marshes Edit

Hills Edit

Rivers Edit

Banana groves Edit

Mountains Edit

Flower fields Edit

Jungles Edit

Ruins Edit

Deathlands Edit


Locations in Qud t
Salt Marsh > Joppa - Red Rock - Waterlogged Tunnel
Great Salt Desert > The Six Day Stilt ( The Stiltgrounds - Cathedral of Shekhinah ) - Trembling Dunes
Desert Canyons > Rust Wells - Rusted Archway - Asphalt Mines
Flower Fields > Bey Lah - Hollow Tree
North-Western Jungle > Grit Gate - Golgotha ( Fetid Pools ) - Bethesda Susa - Garden of Geth
South-Eastern Jungle > Kyakukya - Rainbow Wood - Tomb of the Eaters - Lair of Oboroqoru
The Spindle > Banana Grove - Omonporch - Shadow of the Spindle
Chrome Ruins > Deathlands - Ruins
Rivers > River Svy - River Yonth - River Opal - Opal's Duskwater
Sub-Biomes Asphalt/Tar - Fungal - Rust - Slime
Randomly Generated Locations Underground - Snapjaw Fortress - Goatfolk Village - Village - Historical Site - Legendary Lair
Mentioned Locations outside of Qud Ekuemekiyye - Ibul - Yawningmoon
Mechanics World Map
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