Horns jut out of your head. May generate antlers instead, though they have identical function.
20% chance on melee attack to gore your opponent
Goring attacks may cause bleeding, and bleeding save difficulty and intensity increases each level.
Cannot wear helmets
- Has strength cap of 100, working well with high strength
- Has high base penetration
- Gives armor at mutation level 3 and above
- Decent damage and added bleeding
- Seems to hit more often with charge (confirmation needed)
- Accuracy scales with mutation level, benefiting strength based characters with low agility
- Cannot wear helmets (but if you have more than one head it will only prevent helmets from getting on the first head)