This Mutation costs 2 Mutation Points.
Detection radius is 3 + 2 * level.
Chance to identify a monster is ((100 + 10 * Level) / (Distance + 9)^2)% per turn.
You are possessed of unnaturally acute hearing.
At Level 1: Edit
- You detect the presence of enemies within a radius of 5
- Chance to identify nearby detected enemies
|Mutation Level||Detection Radius||Identification Chance|
- You can hear enemies coming before you see them
- Useful in close quarters situations like ruins or caves
- The radius is pretty small at lower levels, so you have to move slower to take full effect of this ability
- Even identified enemies only show their symbol not colour and you cannot get information on them with the look command.
- If detected enemies are outside of your light radius, you can't charge at them.
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