This Mutation costs 5 Mutation Points.
You chill a nearby area with your mind.
At Level 1: Edit
Cooldown: 50 rounds
Round 1 Damage: 1d2 divided by 2
Round 2 Damage: 1d3 divided by 2
Round 3 Damage: 1d4 divided by 2
|Mutation Level||Round 1 Damage||Round 2 Damage||Round 3 Damage|
|1||1d2 / 2||1d3 / 2||1d4 / 2|
|2||2d2 / 2||2d3 / 2||2d4 / 2|
|3||3d2 / 2||3d3 / 2||3d4 / 2|
|4||4d2 / 2||4d3 / 2||4d4 / 2|
|5||5d2 / 2||5d3 / 2||5d4 / 2|
|6||6d2 / 2||6d3 / 2||6d4 / 2|
|7||7d2 / 2||7d3 / 2||7d4 / 2|
|8||8d2 / 2||8d3 / 2||8d4 / 2|
|9||9d2 / 2||9d3 / 2||9d4 / 2|
|10||10d2 / 2||10d3 / 2||10d4 / 2|
|nth Level||(n)d2 / 2||(n)d3 / 2||(n)d4 / 2|
- With Clairvoyance, it can be targeted through walls, at least within the limits of its range.
- Deals decent area damage, though it is lower in terms of raw power than Pyrokinesis.
- Can freeze most creatures.
- Will not spread beyond the area it is targeted at.
- Can damage and destroy objects on the ground, including loot dropped by enemies it kills.
- Can be dangerous when combined with Temporal Fugue, as your clones will not worry about hitting you with their area of affect.
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