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"A brightly burning campfire."

Notes[]

Campfires usually signify a presence of some intelligent humanoids nearby.

A burning campfire generates a weak light, and can be used as an orientation point, in a pinch. It also generates a considerable amount of heat, meaning that a flammable item placed (dropped) on the campfire will start to burn after 4-5 turns. This property can be used to set aflame a canteen, a necessary step to procuring a cure for Glotrot.

Campfires can be created using the Make Camp ability, which is available to all characters.

Characters with the Meal Preparation skill can use campfires to cook meals and preserve fresh foods.

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