Burgeoning

From Caves of Qud Wiki
Jump to: navigation, search
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
Burgeoning
Category

Mental

Cost

3

Creation CodeThe letters that represent this
Mutation within a Build Code

db

ID?Use this ID to wish for the mutation
(example: mutation:Burgeoning)

Burgeoning

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Burgeoning

You cause plants to spontaneously grow in a nearby area, hindering your enemies.

Range: 8
Area: 3x3 + growth into adjacent tiles
Cooldown: (level based) rounds
+200 reputation with the Consortium of Phyta

Burgeoning is a mental mutation that allows the player to summon allied plants to fight for them.

Using Burgeoning on a non-occluding tile within 8 tiles will spawn plants in a 3x3 radius centered on the chosen tile, with a 20% chance for additional plants to grow in the surrounding tiles. These plants will be allied to the creature who summoned them, and thus hostile to anything that is hostile towards said creature. The plants summoned by Burgeoning can be attacked by the creature who summoned them without fear of retaliation, but will grant no XP when defeated.

What plants are summoned specifically when Burgeoning is used is determined by mutation level. This in turn determines the user's "plant summoning level" from which burgeoned plants can be chosen from.

Summoning Tier[edit | edit source]

Each plant that can be summoned when Burgeoning is used falls into one or more "tiers". What tier of plants the user's Burgeoning will draw from is determined by mutation level. 0 is the lowest possible tier, whereas 8 is the highest possible tier. Each time Burgeoning is used, one plant from the corresponding tier is selected as the "main" plant; 50% of the plants summoned will be the main plant, while the other 50% will be other random plants from the same tier. If bQudzuOnly is set to true, then only Qudzu.pngqudzu will be summoned regardless of mutation level.

Tier 1[edit | edit source]

Plant Weight
Qudzu.pngqudzu 10
Dreadroot.pngdreadroot 10
Jilted lover.pngjilted lover 10
Young ivory.pngyoung ivory 10
Seedspitting vine.pngseed-spitting vine 10
Aloe porta.pngaloe porta 5
A plant from Tier 0 10
A plant from Tier 2 10

Tier 2[edit | edit source]

Plant Weight
Thirst thistle.pngthirst thistle 10
Prickler.pngprickler 10
Feral lah.pngferal lah 10
Aloe porta.pngaloe porta 5
A plant from Tier 0 10
A plant from Tier 1 10
A plant from Tier 3 10

Tier 3[edit | edit source]

Plant Weight
Luminous hoarshroom.pngluminous hoarshroom 10
Yonderbrush.pngyonderbrush 10
Aloe volta.pngaloe volta 10
Aloe porta.pngaloe porta 5
A plant from Tier 0 10
A plant from Tier 2 10
A plant from Tier 4 10

Tier 4[edit | edit source]

Plant Weight
Yonderbrush.pngyonderbrush 5
Aloe pyra.pngaloe pyra 10
Aloe porta.pngaloe porta 5
Livid creeper.pnglivid creeper 10
Lurking beth.pnglurking beth 10
Holographic ivory.pngholographic ivory 10
A plant from Tier 0 10
A plant from Tier 3 10
A plant from Tier 4 10

Tier 5[edit | edit source]

Plant Weight
Yonderbrush.pngyonderbrush 5
Aloe pyra.pngaloe pyra 10
Aloe porta.pngaloe porta 5
Livid creeper.pnglivid creeper 10
Aloe fugues.pngaloe fugues 2
Red death dacca.pngred death dacca 10
A plant from Tier 0 10
A plant from Tier 4 10
A plant from Tier 6 10

Tier 6[edit | edit source]

Plant Weight
Yonderbrush.pngyonderbrush 5
Aloe fugues.pngaloe fugues 2
Aloe porta.pngaloe porta 5
Lagroot.pnglagroot 10
Holographic beth.pngholographic beth 10
Vantabud.pngvantabud 1
Red death dacca.pngred death dacca 10
A plant from Tier 0 10
A plant from Tier 5 10
A plant from Tier 7 10

Tier 7[edit | edit source]

Plant Weight
Yonderbrush.pngyonderbrush 5
Aloe fugues.pngaloe fugues 2
Aloe porta.pngaloe porta 5
Elder lagroot.pngelder lagroot 10
Vantabud.pngvantabud 1
Red death dacca.pngred death dacca 10
A plant from Tier 0 10
A plant from Tier 6 10
A plant from Tier 8 10

Tier 8[edit | edit source]

Plant Weight
Yonderbrush.pngyonderbrush 5
Aloe fugues.pngaloe fugues 3
Aloe porta.pngaloe porta 5
Elder lagroot.pngelder lagroot 10
Vantabloom.pngvantabloom 1
Red death dacca.pngred death dacca 10
A plant from Tier 0 10
A plant from Tier 7 10

Formulas[edit | edit source]

The following formulas are used to determine cooldown and plant summoning tier (rounded up) based on mutation level.

Cooldown
115 - 10 × Level
Plant Summoning Tier
(Level/2) + Random(-1, 2)

Note in this case that "Random" designates that a random number between those provided will be factored into the formula. Additionally, if the cooldown formula returns a number less than 5, the cooldown will be set to 5 rounds instead.

Advancement Table[edit | edit source]

Mutation Level Cooldown Plant Tier
1 105 rounds 0-3
2 95 rounds 0-3
3 85 rounds 1-4
4 75 rounds 1-4
5 65 rounds 2-5
6 55 rounds 2-5
7 45 rounds 3-6
8 35 rounds 3-6
9 25 rounds 4-7
10 15 rounds 4-7


Mutation Level Cooldown Plant Tier
11 5 rounds 5-8
12 5 rounds 5-8
13 5 rounds 6-8
14 5 rounds 6-8
15 5 rounds 7-8
16 5 rounds 7-8
17 5 rounds 8
18 5 rounds 8
19 5 rounds 8
20 5 rounds 8
Mutation Level Cooldown Plant Tier
21 5 rounds 8
22 5 rounds 8
23 5 rounds 8
24 5 rounds 8
25 5 rounds 8
26 5 rounds 8
27 5 rounds 8
28 5 rounds 8
29 5 rounds 8
30 5 rounds 8

Advantages & Disadvantages[edit | edit source]

This section is opinion-based. Your mileage may vary.

Advantages[edit | edit source]

  • Allows you to summon allies at a distance to fight for you, letting you avoid direct conflict if needed
    • Allows you to prepare for combat against neutral targets by filling a zone with friendly plants
  • Cooldown rapidly decreases with mutation levels and is decreased further by Willpower

Disadvantages[edit | edit source]

  • Moderate cost at character generation
  • Relatively short range that cannot be increased
  • Summoned plants can occasionally hurt you accidentally