Brittle Bones

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This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
Brittle Bones (D)
Category

Physical defect

Cost

-4

Creation CodeThe letters that represent this
Mutation within a Build Code

cf

ID?Use this ID to wish for the mutation
(example: mutation:BrittleBones)

BrittleBones

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Brittle Bones (D)

Your bones are brittle.

You suffer 50% more damage from blugeoning attacks, falling, and other sources of concussive damage.

Brittle Bones (D) is a physical defect that causes the player to take extra damage from certain damage types.

If the player receives fall damage, such as when falling down a Deep shaft.pngdeep shaft, damage from cudgels, or concussive damage, such as that dealt by Stunning Force, the total damage dealt will be multiplied by 1.5.[1] The message log will also return the following message:

You feel your bones fracture.

Advantages & Disadvantages[edit | edit source]

This section is opinion-based. Your mileage may vary.

Advantages[edit | edit source]

  • Grants 4 extra points to use during character creation
  • Only affects sources of blunt damage

Disadvantages[edit | edit source]

  • Can make enemies that deal the affected damage types extremely dangerous
  • Enemies dealing cudgel and concussive damage can often stun the player, making stun-locking even more deadly

References[edit | edit source]

  1. XRL.World.Parts.Mutation.BrittleBones