Pieces of Scrap, while useless on their own, can be disassembled for Tinkering Bits, which are used to create new objects, like Artifacts. Alphabet bits are very common and are used for base material, while numbered bits are rarer the higher its number would increase to match the tier of the artifact or weapon needed to make/modify. You require the disassembler skill from tinkering tree to acquire these bits.

A-D bit requirements are randomized on each blueprint on new game. Internally, they are referred to as '0' components. Also, during world generation, there is small chance for each of tinkering recipes to replace its one or more advanced bits with two of previous tier bits. These "altered" recipes remain like that for entire game.

Bits Names
A Scrap Power Systems
B Scrap Crystals
C Scrap Metal
D Scrap Electronics
1 Phasic Power Systems
2 Flawless Crystals
3 Pure Alloys
4 Pristine Electronics
5 Nanomaterials
6 Photonics
7 AI Microcontrollers
8 Metacrystals

Sources[edit | edit source]

General Sources[edit | edit source]

  • Scrap & Bits can be found lying around on the ground
  • Inside various containers or looted from killed creatures.
  • Destroyed & Dismembered mechanical creatures, such as turrets and robots, might also leave some random scrap behind, in the same manner as other creatures leave corpses.
  • Traders dealing with technical items, such as Argyve in Joppa, usually have a selection of scrap for sale, as well.
  • Most bits are obtained by disassembling pieces of scrap or various technological artifacts
    • Note that when disassembling something, you are guaranteed to always receive its most valuable bit; you then have a 50% chance of getting each remaining bit.

Specific Bits[edit | edit source]

Bits Sources
ABCD Various Scrap, Can be purchased in large amounts from any tinker, such as Argyve

Also can be farmed by defusing and disassembling mines laid by Miner bots

1 Gained by deconstructing Chem Cells, which are often dropped by defeated robots. In a pinch, Mafeo in Grit Gate will always have a Grit Gate Recoiler for sale with an energy cell in it, which should have this bit

Tonics also tend to have lots of these

More advanced grenades also have it. If lucky, you can encounter a Miner bot whose "droppings" are based on these

2 Extracted from Muskets and Desert Rifles and similar guns have them as well, and are always carried by Goatfolk Yurtwarden in the east and members of the Issachari tribe in the deserts in the west.
3 Extracted from recoilers, Pump Shotguns and Semi-automatic Pistols. Mafeo will always sell Grit Gate Recoilers that can be used as a source for this.
4 Extracted from high-level guns, such as a Carbine or a Chaingun, but these tend to be expensive

One way to get them is to disarm Chaingun Turrets (They will only drop them if disarmed, not if killed.)

5 Extracted from Sphinx Salt Injectors, which are often sold by Mafeo and similar merchants.

Much rarer than Photonics contrary to its order

6 Extracted from the furniture in Bethesda Susa, especially the Regeneration Tank
7 Can be reliably salvaged from Leering Stalker, specifically its head and weapon

You can get a single guaranteed AI Microcontroller (7) from the Small Sphere of Negative Weight found in the Waterlogged Tunnel under Joppa, if you're willing to deconstruct it.

8 Lower levels of caves often spawn Dynamic Turret Tinkers and Phase Cannon Tinkers, which place Phase Cannon turrets that can be disarmed for the weapon and often also spawn with Antimatter Cells.
Artifacts t
Melee Weapons Gaslight Flyssa - Gaslight Kris - Nanopneumatic Jackhammer - Prayer Rod - Stun Rod - Vibro Blade - Vibro Dagger
Ranged Weapons Arc Cannon - Blood-Gradient Hand Vacuum - Borderlands Revolver - Carbine - Chain Pistol - Chaingun - Combat Shotgun - Desert Rifle - Eigenrifle - Electrobow - Freeze Ray - Hypertractor - Laser Pistol - Laser Rifle - Linear Cannon - Musket - Nullray Pistol - Overloaded Laser Pistol - Phase Cannon - Pump Shotgun - Scoped Masterwork Carbine - Semi-automatic Pistol- Sniper Rifle
Heavy/Special Weapons Blast Cannon - Booster Gun - Defoliant Pump - Mortar Tube - Flamethrower - Fungicide Pump - Geomagnetic Disc - Grenade Launcher - Missile Launcher - Normality Gas Pump - Swarm Rack
Equipments Anti-Gravity Boots - Bio-Scanning Bracelet - Bounding Boots - Force Bracelet - Ganglionic Teleprojector - Goggles - Gyrocopter Backpack - Helping Hands - Hologram Bracelet - Hoversled - Magnetized Boots - Mechanical Wings - Mirrorshades - Night-Vision Goggles - Ontological Anchor - Powered Exoskeleton - Recycling Suit - Rocket Skates - Spectacles - Structural-Scanning Bracelet - Telemetric visor - Tread Guard - Ulnar Stimulators - VISAGE
Utilities Energy Cells(Chem Cell - Nuclear Cell - Antimatter Cell - Solar Cell - Lead-Acid Cell - Combustion Cell - Thermoelectric Cell - Biodynamic Cell - Fidget Cell) Desalination Pellet - Droid Scrambler - Grit Gate Recoiler - Joppa Recoiler - Metamorphic Polygel - Nano-Neuro Animator - Portable Wall - Random Point Recoiler - Small Sphere of Negative Weight - Spiral borer - Spray-a-Brain - Timecube
Tonics Blaze Injector - Eater's Nectar Injector - Empty Injector - Hulk Honey Injector - Love Injector - Rubbergum Injector - Salve Injector - Shade Oil Injector - Skulk Injector - Sphinx Salt Injector - Ubernostrum Injector
Grenades Defoliant Grenade - EMP Grenade - Flashbang Grenade - Freeze Grenade - Fungicide Grenade - Hand-E-Nuke - High Explosive Grenade - Normality Gas Grenade - Phase Shift Grenade - Poison Gas Grenade - Resonance Grenade - Sleep Gas Grenade - Stasis Grenade - Stun Gas Grenade - Thermal Grenade
Furniture Carcass Kneader - Ergo Chair - Hyperbiotic Bed - Hyperbiotic Chair - Metal Folding Chair - Peptic Bed - Peptic Chair - Plastic Tree - Psionic Sarcophagus - Regeneration Tank - Rolling Chair - Solar Condenser
Ammunitions HE Missile - Lead Slug - Shotgun Shell
Unique Modified Items Gemini Swords (Polluxus & Caslainard) - Hindren Triaxes (Ari, Shayna,& Yal)
Miscellaneous Box Of Crayons - Heilroom & Relics (Amaranthine Prism - Flume-Flier of the Sky-Bear - Kindrish - Ruin of House Isner - Stopsvalinn)
Mechanics Weapon & Item Mods - Tinkering - Scrap - Bits
Mechanics t
Gameplay Mechanics Achievements - Character Creation(Calling - Arcologies) - Cooking and Gathering - Cooking Recipes - Desecration - Dismemberment - Journal - Faction Hero - Psychic Glimmer- Psychic Assassin - Modification - Relic - Scrap & Bits - Tinkering - Trade - Water Ritual - Reputation - Wish/Cheats - World Map
Character Mechanics Attributes - Quickness - Move Speed - AV - DV - Mental Armor - Hitpoints - Experience - Temperature - Skills - Mutation - Cybernetics - Mutants - True Kin
Major Categories Artifacts - Armor & Equipment - Weapons - Monsters - Factions - Locations - Quests
Elemental Damage > Acid - Electrical - Cold - Heat - Astral - EMP - Explosive - Light - Mental - Vibration
Status Effects > Astrally Burdened - Astrally Tethered - Bleeding - Confused - Dazed - Fates Have Their Way - Fear - Flaming - Frozen - Ill - Itchy Skin - Lovesick - Paralyzed - Phased - Poison - Prone - Sleep - Slipped - Sprinting - Stuck - Stunned
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