Golgotha

Golgotha is an early game dungeon that the player is sent to as part of the first quest for the Barathrumites, "More Than a Willing Spirit."

Exterior
The outside of Golgotha appears as a jungle level with one sealed central building and four randomly placed outbuildings, each containing a row of three. The central building contains a that leads directly to the bottom of Golgotha, and a  that will unlock the door from inside.

One advanced strategy is to phase, dig, teleport, or hack directly into the central building and jump straight down the elevator shaft. Characters cannot survive this without special preparation.

When ready, the player can jump down one of the slimy shafts to the first floor.

Trash chutes, levels 1-4
The next four floors are all randomly generated in the same way: the player drops in from a shaft in front of a set of driving. The player must then choose how to make their way to the next set of slimy shafts leading down: whether by standing and fighting to clear an area, or potentially by riding the conveyor belt as quickly as possible to the next level while dodging hazards. Whatever strategy is used, the player may have to confront:
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After passing four levels this way, the player is deposited in the Cloaca.

The Cloaca
In contrast to the quickly moving conveyor belts and hazards of the trash chutes, the Cloaca is a relatively static area full of and sewage. The player will encounter one rare, a dysfunctional waydroid, and the unique creature. Whether Slog is friend or foe depends on their faction reputation toward the player (Mollusks.) Mutants with a good faction relationship may treat with Slog via the water ritual (with one dram of slime), allowing them to learn how to cook Cloaca Surprise. Alternatively, Slog could be killed, and their corpse butchered using the Butchery skill to obtain.

Preparation
Players should come prepared to run the entire dungeon, since floors in Golgotha cannot be ascended by normal means once the run has begun. Strategies for preparing for Golgotha's hazards may include:
 * Disease treatment via or
 * A source of healing, such as or
 * Explosives, a, or other means to clear pools of sewage.
 * Neutral reputation with the Mollusks faction
 * Precognition via the Precognition mutation or a (if playing a True Kin character)
 * A recoiler
 * Rustproof equipment, such as, and  or Lacquered equipment