Slime Glands

is a physical mutation which allows a creature to spit into a targeted 3x3 area. For each of the cells in that area, there is an 80% chance of creating a pool of 500 drams of slime. This mutation also grants Slimewalking.

costs one mutation point at character creation and, like all 1-point mutations, cannot be leveled-up.

Advantages

 * Very low mutation point cost
 * Can be used to hinder enemy movement by filling tight corridors with slippery.
 * Allows you to walk over slime without slipping.
 * Can dilute dangerous liquids with slime, making it slightly safer to wade or swim through.
 * Always have slime available, which can be used to extinguish fire or create.

Disadvantages

 * Creatures slip in a random direction, meaning that a pool of slime may actually move them closer to the player.
 * Some creatures, such as those found in slime biomes, are immune to slipping on slime.
 * Very easy to mix pools of valuable liquids, such as or, with slime.