Cooking effects

Cooking effects are granted when a player creates a cooked meal, which grants the metabolizing status. The type of effect(s) granted by the meal are controlled by the particular ingredients that are selected when cooking.


 * The Meal Preparation skill allows cooking with up to two selected ingredients.
 * The Spicer skill allows cooking with up to three selected ingredients.
 * The Fasting Way and Mind over Body skills extend the duration of metabolizing and its associated cooking effects.
 * The Carbide Chef skill allows choosing from 3 of the possible random recipe outcomes based on the ingredients you cook with.

Basic and Triggered Effects
There are two different types of effects one may gain from a cooked meal.
 * Basic effects: Singular effects that are associated with one ingredient.
 * For example, cooking with can grant the basic effect +3 to saves vs. Disease.
 * A basic effect always occurs when cooking with one ingredient. Multiple basic effects may be granted when cooking with two or more ingredients.
 * Triggered effects: Dual effects that represent the combination of two different ingredients. One of the provided ingredients randomly provides a trigger condition, while the other provides the resulting effect.
 * For example, cooking with and  can grant the triggered effect: Whenever you become afraid, you emit a ray of frost per Freezing Hands at level 5-6.
 * A triggered effect has a chance of occurring whenever cooking with two or more ingredients. The game randomly selects which ingredient will provide the trigger condition and which will provide the resulting effect.
 * Not all ingredients are capable of being combined with other ingredients to create a triggered effect. Some ingredients have only basic effects.

Tasty Bonus
There is a 10% chance when cooking a meal that it'll give the message "It's tastier than usual." This will give the player one small bonus in addition to the meal effects already given. These can be guaranteed if one of the cooking ingredients is.

Additional Notes

 * is a notable ingredient because it contributes random cooking effects to recipes. It can generate almost any cooking effect that would normally be caused by other ingredients. For more information about the probabilities of obtaining specific effects from canned Have-It-All, refer to its wiki page.
 * To see a full list of cooking effect domains, refer to the Category:Cooking Effects page.