Armor (AV)

Overview
AV, also called Armor Value or, is a combat-relevant stat which, along with the PV of the incoming attack, determines how much damage an attack does once it has hit its target. Generally, AV acts in opposition to PV, with higher AV decreasing the damage an attack deals and higher PV increasing the damage an attack deals.

A creature or object's AV score is calculated by adding together all of the following values: AV value (not including additional AV from shield block) can also be seen in-game on the sidebar or overlay.
 * The AV value of all of the character's equipped armor and mutations (not counting shields).
 * Additional AV from sources such as the Calloused skill, the density effect, or any inherent AV based on creature/object type.
 * The AV value of one equipped shield if the attack is determined to be blocked by that shield.

Items by AV
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