Dromad trader

Dromads are nomadic creatures that wander the world of Qud. They can be found just about anywhere in the world, from the player's starting village, to the deepest depths of the underground.

are notable for their very large and diverse trade inventories.

Each will generate with an associated tier, which is a number from 1 to 8 that is (with some exceptions) generally based on the zone tier in which the merchant appears. The merchant's tier controls the type and quantity of items that the merchant will stock. The associated item tables can be found on the Tier-based merchant wares page.

Dromad Caravans
almost always appear as part of a dromad caravan, which will include the trader along with  and. The main exception to this rule is when the trader appears as a village merchant, in which case they will not appear with their usual caravan counterparts.

Secret-based Locations
During world generation, 32 will be placed randomly on surface zones throughout the western half of the world map. All of these pre-generated surface-zone will be only tier 1 merchants, regardless of the zone tier of the zone where they appear.

The location of these pre-determined can be learned by trading secrets during the Water Ritual.

Village Merchants
The player's starting village will always be guaranteed to have a tier 1. When starting in, this will be the uniquely-named merchant,.

All other procedurally generated villages in the world will have only a 30% chance to include a village merchant. If present, that merchant will have an 80% chance of being a (as opposed to a different type of creature acting as the village merchant). Village merchants in non-starting villages will inherit the regional zone tier of their village. For example, a in a  village will have tier 3 trade goods taken from the Tier3Wares generation table.

Additional Locations
In addition to appearing on pre-determined surface zones or as village merchants, can appear in dynamic encounters, including:
 * In any underground caves of tier 2 or greater.
 * As guards or thralls
 * As village immigrants

Trade Wares
Each will have a large collection of wares for trade, which are determined based on the  tier.

You can view the tier-based tables for merchant wares on the Tier-based merchant wares page.

Trivia

 * The name "Dromad" most likely comes from the word dromedary, the name for one-humped or "Arabian" camels. It may also be a portmanteau of the word nomad, meaning a person who wanders from place to place without a home.