Template:General data table/doc

Please don't actually call this. This is a helper template.

This declares the GeneralData cargo table, which stores the generic data that all items have( page name, ID, and Image). This makes querying for these common things easier instead of manually determining which table to query from.

ParentObject Hierarchy
For use with Cargo.
 * InorganicObject
 * Item
 * NotakeItem
 * Food
 * Snack
 * Preservable
 * BaseBreatherGlandPaste
 * Organ
 * BaseBreatherGland
 * Raw Meat
 * Mushroom
 * Corpse
 * Projectile
 * MeleeWeapon
 * BaseCudgel
 * Cudgel4
 * Cudgel5th
 * BaseDagger
 * Dagger4
 * BaseAxe
 * BaseHindrenAxe
 * BaseLongBlade
 * Long Sword3
 * Svensword
 * MissileWeapon
 * BaseMissileWeapon
 * BaseFirearm
 * BasePistol
 * BaseMagazinePistol
 * Borderlands Revolver
 * BaseRifle
 * BaseMagazineRifle
 * Carbine
 * BaseHeavyWeapon
 * BaseBow
 * NaturalMissileWeapon
 * Armor
 * BaseBracelet
 * BaseHelmet
 * BaseHat
 * BaseMask
 * BaseFaceJewelry
 * BaseArmlet
 * LeatherBracer
 * BaseArmor
 * BaseBoot
 * BaseGlove
 * BaseGauntlet
 * BaseTreadAccessory
 * BaseCloak
 * BaseShield
 * NaturalWeapon
 * FungalInfection
 * Vessel
 * Token
 * Deed
 * Book
 * LightSource
 * WaterContainer
 * Tool
 * BaseRecoiler
 * Argyve's Data Disk
 * Medication
 * Scrap
 * Trinket
 * Copper Nugget
 * Gemstone
 * Energy Cell
 * Liquid Fueled Energy Cell
 * BaseCybernetics2Equipment_1point
 * BaseCybernetics2Equipment_2point
 * BaseCybernetics2Equipment_3point
 * BaseCybernetics2Equipment_4point
 * BaseCyberneticsCreditWedge
 * Security Card
 * Wall
 * BaseWallBrick
 * BaseTombWall
 * BaseWallMetal
 * MetalWall
 * MainframeWall
 * BaseWallRock
 * BaseSedimentaryRock
 * BaseMetamorphicRock
 * BasePlantWall
 * BaseForcefield
 * GlassWall
 * Walltrap
 * Basalt
 * Marble
 * BaseThrownWeapon
 * Grenade
 * Furniture
 * Table
 * Door
 * NotakeFurniture
 * HighTechInstallation
 * BaseHydraulicPipe
 * BaseChair
 * BaseBed
 * Chest
 * Sign
 * Switch
 * Village Monument
 * Orrery
 * Statue
 * Six Day Stilt statue
 * Baetyl
 * Web
 * Relief
 * Relief1
 * Relief2
 * Stairs
 * StairsDown
 * InertObject
 * Gas
 * Space-Time Anomaly
 * Plant
 * ActivePlant
 * BasePlant
 * BaseAloe
 * Lagroot
 * BaseFungus
 * LiquidLichen
 * LiquidLichen Minor
 * FungusPuffer
 * Watervine
 * Fungus
 * Creature
 * Animal
 * BaseAnimal
 * BaseCat
 * Ray Cat
 * BaseBear
 * BaseAntelope
 * Boar
 * BaseDog
 * Goatfolk
 * Goatfolk Savage
 * Goatfolk Shaman
 * BaseSlugsnout
 * BaseInsect
 * BaseCrab
 * BaseOoze
 * BaseSludge
 * BaseReptile
 * BaseTortoise
 * BaseFish
 * BaseSpider
 * BaseBird
 * BaseWorm
 * BaseSnail
 * BaseSlug
 * Robot
 * BaseRobot
 * BarathrumiteRobot
 * Scrapbot
 * TinkerTurret
 * HostileTurret
 * WeaponEmplacement
 * Turret Tinker
 * BaseMiner
 * Humanoid
 * BaseHumanoid
 * BaseTrueKin
 * Cragmensch
 * Dromad
 * Glow Wight
 * Naphtaali
 * Snapjaw
 * Snapwjaw Troglodyte
 * Troll
 * Troll King
 * BaseSightless
 * Trash Monk
 * Glittermensch
 * BaseIssachari
 * Mysterious Gunslinger
 * Mechanimist
 * Mechanimist Zealot
 * Mechanimist Temple Paladin
 * Mechanimist Warden
 * Mechanimist Priest 1
 * NPC
 * BaseArconaut
 * Urshiib
 * Barathrumite
 * HumanTinker
 * HumanTinker_Village0
 * BaseFarmer
 * BaseWatervineFarmer
 * BaseHunter
 * BaseMerchant
 * CrabFarmer
 * BaseHindren
 * HindrenVillager
 * HindrenScout
 * BaseApe
 * Albino ape
 * BaseBaboon
 * Baboon
 * BaseNest
 * MutatedPlant
 * MutatedBush
 * MutatedSucculent
 * SapientMutatedSucculent
 * MutatedFlower
 * SapientMutatedFlower
 * Glowpad
 * MutatedVine
 * SapientMutatedVine
 * Plant Turret
 * MutatedTree
 * MutatedFungus
 * SapientMutatedFungus
 * Liquid