Lost

is an effect that prevents the player character from traveling to the world map. Lost has a 20% (or 40% if the player character has Wayfaring) chance to be removed every time the player enters a new zone. Lost can also be removed by walking into a screen you have already seen before (though re-entering a screen you have seen while will not work), or speaking to a creature that is able to speak and give directions.

Note that only the base Wayfaring skill helps in getting a player unlost when lost. The Wilderness Lore skills along with the and  only prevent getting lost in the first place.