Chest

A is a common type of furniture found villages, lairs, dungeons, and other locations throughout the world. They have the ability to contain items, and will often spawn with valuable loot inside.

Additionally, can be picked up and held in a creature's inventory while still containing items.

Tips

 * Storing important items inside a which is carried in the player's inventory can help circumvent the name-scrambling effect of confusion, as the player can simply search through their items until they find one which can be opened, which must be their . This allows one to reliably access the items stored in the, which can be distinguished from one another either by only keeping one type of item in the , or by keeping track of how many of each item are stored, as the number of items in a stack will still be visible when confused. Useful items to store include:
 * for emergency healing. (When already confused, eating witchwood bark has no downside)
 * , in order to cure the confusion.
 * A recoiler, to allow an escape if one manages to get far away from danger to use it.
 * Items stored inside of chests are protected from many secondary special effects applied by creatures, such as rust and breaking.