Asphalt

is a sticky liquid that is common in the and in tarry biomes. Items that are covered in asphalt or contain it are or. When cooked, it grants effects related to forced movement. Walking on asphalt causes a creature to make a strength and agility save of difficulty 24 or a diminishing return based on the total volume of the asphalt. A failed save causes the creature to become stuck for a maximum of 12 turns with a strength difficulty save of 10* Drams/100 every turn to break free. It weighs 0.5 lbs per dram.

Unlike most other liquids, it is a hot liquid. Pouring it on something will not decrease its temperature. Drinking it will increase the imbiber's temperature by 500, and will deal damage and  more for every 10% of the mixture that is asphalt. For example, 1 dram of pure asphalt will deal, 50% asphalt will be   (temperature is unaffected). There is no damage taken if poured on something, although a creature covered in asphalt may become stuck.

Sources of Asphalt

 * Plentiful in the and tarry biomes
 * and
 * The is guaranteed to have one dram of  for sale.

Cooking with Asphalt
Cooking with will always grant the same basic effect, which is a +6 save to all forced movement, which includes knockdowns, knockback, restraint, and dragging moves.

Tips

 * The temperature increase from drinking asphalt can be used if the player character has high HP if about to freeze are frozen from cold attacks.
 * is far safer, though not as effective.