Cold-Blooded

is a physical defect that causes the player's base Quickness to fluctuate based on their Temperature. At the normal surface temperature of 25°, the player's Quickness will be reduced by 10, for a total of 90. Temperatures below 25° will further reduce the players Quickness, while temperatures above 25° will augment it. These changes in temperature produce diminishing returns; slight temperature increases or decreases will see noticeable increases and decreases in Quickness respectively, while very high or very low temperature values will only see comparatively slight differences in Quickness.

Advantages

 * Grants 2 extra points to spend during character creation
 * Grants a Quickness bonus so long as the player can keep their temperature high
 * Can synergize well with, , Flaming weapons, close range use of Pyrokinesis or the Flaming Ray mutation

Disadvantages

 * Decreases the player's Quickness at 25, which is the normal surface ambient temperature
 * Temperature below 25° significantly reduces the player's Quickness
 * Traveling through the lower levels of can be especially difficult without additional preparation
 * Few locations in the game have a high enough ambient temperature to counteract the Quickness debuff, let alone increase Quickness beyond 100
 * A significant Quickness bonus can't be attained even at extremely high temperatures
 * Can synergize poorly with Luminous hoarshroom overdose,, Freezing weapons, close range use of Cryokinesis or the Freezing Ray mutation