Lava

is a liquid made out of melted rock. It is one of the higher valued liquids, but is highly harmful to anything it contacts that lacks proper heat resistance. Cooking with it grants simple heat and fire-based cooking effects. A composite liquid containing lava will be.

Upon entering a cell of that is not frozen, the creature's temperature will increase by 1,000, which is often enough to set the creature on fire. This is only when the cell is entered, and staying on the lava will not alter temperature directly. However, there is a high risk of lava staining and covering the creature and their items repeatedly if they do not leave the cell.

When is poured on something, their temperature will increase but will not inflict damage. Drinking it or even dilutions of it is even more dangerous, increasing temperature by the same amount but dealing damage and  more for every 10% of the mixture that is lava (100% lava deals , 50% of lava deals ). The temperature increase is unaffected. Drinking lava grants the On the Rocks achievement. In the journal, this is noted as "Unexplainably, you drank lava".

Storage
Lava's baseline temperature of 1,000 degrees means that only some containers can safely hold it:


 * can hold lava any number of times, but is highly limited due to the 1D size limit. Phials are relatively rare and expensive but have a very low weight, which can allow for carrying large amounts across multiple vials.
 * can hold lava for a limited time. After a number of turns depending on the quantity of lava within it, the bottle will ignite and subsequently break.
 * All other empty containers will ignite and burn upon pouring lava inside.
 * Very small amounts can be stored in some artifacts that store liquids. Examples include: liquid fueled energy cells,, , and.
 * can safely store lava, but they are liquid generators and will taint the lava if the container is not completely filled.

Containers that ignite from lava suffer the flaming effect, making them suffer tick damage from burning until destroyed. Freezing is not a viable solution to this issue, as frozen entities and materials thaw back to their resting temperature in a matter of turns and most containers burn at a much lower point than 1,000 degrees.

Sources of Lava

 * Any wall that reaches its melting point will turn into 2,000 drams of
 * and . Fungal biomes that contain these have bright and  mushrooms.
 * Rarely sold by and.
 * Note that this lava will sometimes be sold in non-lava safe containers, in which case the containers will be flaming in their inventory.
 * The is guaranteed to have one dram of  for sale.
 * This dram will be sold in a, which the cannot destroy.
 * When killed, leave a pool of  in the same way that  leave a pool of.
 * Found in the deeper levels of the
 * Left behind by red-colored ("hot") when they are destroyed.

Uses of Lava

 * Used in to power artifacts
 * Can be cooked with
 * High commerce value per dram

Tips

 * An easy source of large single-target, single-hit damage, making it potentially useful, e.g., for killing a without it teleporting away. However, this will anger them if they survive.
 * Lava can be collected after the initial pouring to be reused for damage, although it will be halved due to mixing with the salt on the ground.
 * Because any wall can melt into lava, characters with heat-based mutations, such as Flaming Hands or Pyrokinesis, can make lava without having to search for it.
 * Lava can be poured on someone to remove the frozen effect. However, this often results in upwards of 100 damage, so it is best used only as a last resort.
 * is much safer, though not as effective.