Latched onto

is an effect that can be applied by, , , and. From all of these sources except, the creature will take damage every end of turn from the weapon that is latched onto them. Every attempt to move while being requires a Strength save. If this fails, the creature is unable to move. When the latched-on creature attempts to move, this attempts to drag the creature with them, which is subject to a save. If this succeeds, the creature will break free.

If the creature jukes or teleports away,  will immediately end.