Reprogrammable recoiler

The teleports the player to a particular programmed location when used. The can be set to whatever location the player chooses. This can be done by selecting the imprint action. Imprinting a requires 30,000 charge. This makes cells with smaller max charge to be unable to be used for imprinting. ,, , and are the only cells that can hold this amount of charge. The can be reprogrammed to a new location at will for this same energy cost.

Once programmed, the consumes only 2,500 energy when activated (similar to all other recoilers). To transport the player, the must be activated and a properly charged energy cell must be installed. It cannot be used when in combat or while hostile enemies are nearby.

can be found as random loot in the world.

For more information about recoilers, refer to the recoiler page.

Tips

 * Recoilers are a handy means of travelling to different locations in the world without the risk of getting lost.
 * Unlike other recoilers, this one is best used in conjunction with another one to quickly teleport between your base and the dungeon you're currently clearing.