Greater voider

The is a creature belonging to the arachnids faction. Greater voiders can be found underground in tier 6 zones.

Unlike, greater voiders are aggressive and will pursue their targets instead of fleeing. They attack in melee with their, a natural short blade weapon that deals damage. Upon hitting with their bite, greater voiders will teleport both their target and themselves to their lair, regardless of whether or not the attack successfully penetrated. This cannot occur if there is no lair within the current zone, or if the target is already within the lair.

While idle, greater voiders will occasionally spin with their Spider Webs mutation, which they possess at level 8. This mutation grants a greater voider the "Spin Webs" activated ability, which allows it to create webs in tiles it moves into. Each use of Spin Webs will allow a greater voider to create 4 webs. Spider Webs also makes greater voiders immune to becoming stuck, whether it be in webs or in any other sticky substance, such as.

Upon death, greater voiders have a 15% chance to drop a. This corpse can be butchered to produce one.

Greater Voider Lair
When a greater voider is spawned, their "lair" is also generated somewhere in the same zone. This lair is distinct from the lairs of legendary creatures, and is a simple rectangular room with walls made of and no exits. and will be scattered throughout. If there are multiple greater voiders in the same zone, they each will usually have their own lair; however, sometimes multiple voiders will share a single lair.

Each lair has a 10% chance to spawn with a greater voider's previous victim, which will be a random humanoid corpse. On this corpse will be the following items: The tier of these items will depend on the tier of the zone the lair was spawned in.
 * a random melee weapon (95% chance)
 * 0-2 random armor pieces (95% chance)
 * 0-4 assorted items