Water

There are two major forms of water that the player will encounter. If in a pure form, is rendered as. Salt water is much more common and cannot be used to satiate thirst or be used for trading. Adding to any other liquid will cause the liquid to be. Any mentions of in this article will be assumed to be about  unless specified. A dram of weighs 0.25 lbs.

If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water.

Sources of Water
can be found in guaranteed areas as well as randomly generated.
 * Trading with someone, with them owing you water
 * Finding pools of it in ruins or underground, usually near and.
 * In the water stores of
 * or
 * Using a on salt water will turn it into fresh water.

Use of Water
Water is a scarce but incredibly important liquid.
 * Used for most Water Rituals
 * Satiates thirst (10,000 a dram)
 * Used as base currency for trading.
 * Can put out fire (both salty and fresh)
 * Can clean off items covered in other liquids (both salty and fresh)

Frozen Water
Water freezes at -100 T. If a creature steps on frozen water, they will be forced to make an Agility save with difficulty 10.

If a creature is in water while the tile is frozen, they will become stuck.

Scalding Steam
When water reaches 650T, it will vaporize into, where the drams vaporized/20 is the density of the steam. This steam deals 0.18 * density heat damage to whatever it's in contact with.

Trivia

 * is the only liquid which the does not sell.