Flaming Ray

Flaming Ray is a physical mutation that grants the natural body equipment on the limb of your choosing, allowing you to emit a flaming ray from that limb. On character creation, the player can to select between the Hands, Feet, and Face, designating which limb the ghostly flames will be located on.

Hitting a creature with a flaming ray deals Heat damage and forces a Temperature change dependent on the mutation level. Creatures with Flaming Ray will also increase their targets temperature when making melee attacks; the attack can be made by any limb (even when wielding weapons) and does not need to penetrate for this temperature change to occur.

Flaming Ray allows creatures to wear equipment in its designated limb's slot and will continue to function even if that limb is covered. Losing the limb the ghostly flames are located on will result in losing the mutation's abilities until the limb is restored.

If Flaming Ray is present on the same limb as other natural equipment, such as the granted by Burrowing Claws, that equipment will be. This will not be the case if the natural equipment occupies the limb's slot, such as in the case of the granted by Hooks for Feet.

If a creature somehow has multiple Flaming Rays, the damage increase is only +1 for each additional iteration.

Formulas
The following formulas are used to determine damage, temperature change, and melee temperature change based on mutation level.

Advantages

 * Deals fairly high area damage
 * Very low cooldown
 * Can set enemies on fire, causing them to take more damage
 * Can be used over water to create clouds of Scalding Steam which will linger and damage creatures which enter them
 * Like all heat inducing abilities, can evaporate harmful liquids like or  to avoid stepping on them

Disadvantages

 * High cost at character generation
 * Turns creatures to ash on death
 * Defeated creatures will not drop a corpse, so they cannot be butchered
 * Defeated creatures will still drop items on death
 * Can destroy valuable items on the ground
 * Prevents the player from taking the Freezing Ray mutation