Modding:Creating a Workshop Mod


 * 1) Create your mod as normal as a subdirectory of the save directory \Mods folder (see file locations for exact paths for your operating system)
 * 2) Ensure you have enabled "Enable additional overlay user interface elements" in your Options.
 * 3) Open the Modding Utilities from the Caves of Qud overlay main menu (home screen)
 * 4) Select the steam workshop uploader
 * 5) Select your mod from the list
 * 6) Click the "Create Workshop Id for Mod..." button. Your mod will now be associated with a workshop entry via a workshop.json file in the mod directory. You can now browse your item on steam workshop, though it will be empty. (6/25 there's a bug after create, click your mod again in  the list and you should get the details after the create, will be fixed  7/1)
 * 7) Optionally fill out the title, description and other fields. These can be edited in steam later, if you'd like.
 * 8) Click the Upload Content... button. The contents of your mod folder will be uploaded.
 * 9) Now users can Subscribe to your mod in Steam and restart Caves of Qud and get your mod content!