Charge

Charge is a skill that allows the user to move multiple squares to approach and melee attack a target, all in a single turn.

Skill Interactions

 * Charging Strike (Axe) grants the user additional bonuses related to cleaving or dismembering the target.
 * Charging Strike (Cudgel) guarantees that the target will be dazed if hit by the charge.
 * Shield Slam grants a free shield slam attack when charging.

Other Interactions

 * Players or creatures with the Horns mutation, or who are wearing a, will always get a free attack with their horns when charging.
 * Players or creatures with the Stinger (Confusing Venom), Stinger (Paralyzing Venom), or Stinger (Poisoning Venom) mutation will always get a free attack with their when charging.
 * Players or creatures with or wings have an extended charge range.
 * Players or creatures cannot charge while swimming, flying, prone or otherwise immobilized or charge out of melee combat.
 * Only creatures other than the player can charge into tiles that are not visible to them unless the target is an immobile creature that is always visible.