Modding:Genotypes and Subtypes

Genotypes and subtypes can be created with only some basic XML files. No scripting is required.

Generally you'll want to include a, a  , and a   (the latter defines starting gear for your subtypes).

Additional files may be included depending on what exactly you want to do. For instance, you might include custom tiles or custom items defined in an.

Refer to some of the example mods that are available to see how to set them up.
 * Steam Workshop: Mods with "Genotypes" tag
 * Steam Workshop: Mods with "Genotype" tag
 * Steam Workshop: Mods with "Subtypes" tag
 * Steam Workshop: Mods with "Subtype" tag