Triple-jointed

Triple-jointed is a physical mutation that grants the player heightened Agility and a mutation level based chance for activated skills that use Agility as their primary stat to not incur their cooldown when used. When this happens, the message log will return "", and some floating text will appear that says "". This can occur multiple times in succession.

Agility-Based Skill Powers
The following abilities are affected by triple jointed's chance to ignore cooldowns.
 * Sprint
 * Juke
 * Lunge (Aggressive Stance Only)
 * Hobble
 * Shank
 * Empty the Clips
 * Flurry
 * Ultra Fire

Formulas
The following formulas are used to determine Agility bonus (rounded down) and "cooldown cancel" chance based on mutation level.

Advantages

 * Gives the player an alternate source of Agility than using attribute points, allowing those points to go elsewhere
 * Great for builds that utilize Agility-based skills such as Flurry

Disadvantages

 * Moderate cost at character creation